![]() ![]() ![]() Monster Hunter World launches on PC on August 9th. I've sent details of each crash to Capcom and I'm hoping there will be a patch before release. While you can use 21:9 resolutions, it results in pillarboxing (game seems to always force 16:9 aspect ratio). There's full keyboard and mouse support (you can turn on a keyboard version of the radial menu which is pretty fast to use). The Steam® version requires an internet connection and an account for Steam® from Valve Corporation. I did one coop hunt and I couldn't feel any noticeable lag. Graphics settings seem pretty scalable (I highly recommend turning off Volume Rendering Quality as that has a big impact on performance and I don't think the effect looks very good anyway). You can check out the new footage below.Īnd here's a list of features and notes worthwhile to mention of the PC version: - I get an average framerate of around 75 with my PC playing at 2560x1440 (i7-4790k, gtx 1080, 16gb ram). On a related note, new footage has been shared recently by FluffyQuack, the same user who revealed some new stuff on the PC port last week.
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